Bottom of the Deck – 15/10/27

botdcardEvening everypeoples, I am currently blogging to you 3/4 of a mile from the surface of the sun, and it’s nighttime! I am melting all over my chair right now…

My rapidly liquidizing state aside, it’s been an eventful week at college. After learning how to give weight to our characters’ movements, we’re heading into shifting facial expressions, which has a surprisingly satisfying feel to it. I think it’s because rather than having to manipulate the position of anything, like with the character’s limbs and joints, it’s mostly just setting sliders for the different parts of the face; the most movement involved is primarily in how the head is positioned. Obviously this will vary, but in the spirit of keeping myself sane I’m sticking to the simple stuff.

Some of you may have noticed that Elements of Eve didn’t update yesterday (if you didn’t, I may not be doing it right). I promise this is not the start of yet another hiatus; I merely had a script issue which has now been sorted, so updates will continue on Thursday. The problem with writing by the seat of your pants is that it’s very easy to work yourself into a corner and be unable to escape from it, something I had more than one experience with when I first started writing. Luckily I’ve become better at spotting such corners and was able to adjust accordingly this time; let’s hope I can keep the corners at bay.

I also splurged a little today and bought the first volume of Brian K. Vaugn’s Saga (yeah yeah, welcome me to four years ago why dontcha) on the recommendation of a fellow student, so that’s going to be my reading material for tonight. I’ve heard good things about it in the past but never got round to reading it, plus I had a falling out with my local comic shop some time back, but I swallowed my pride and finally made an appearance again. Fortunately the subject of my previous ire was nowhere to be found, so that made it easier, and I might start frequenting the place a bit more; I am so behind on everything right now…

That’s all from me for tonight, I’m going to finish up the latest Critical Role episode and then hopefully be able to sleep without converting my mattress into a water bed overnight, if you get my meaning.

Ciao for now.

Bottom of the Deck – 15/10/20

botdcardEvening everypeoples, going to keep this one short and simple…

I basically went from fully revitalized this weekend to running on fumes within the space of a Monday; animation really is a nit-picky process and weeding out all the little details is really draining. Throw in the fact that I’m doing my best to keep up with my comic drawing, script writing and now sending off emails looking for jobs, I am appreciating every spare moment I can get.

It doesn’t put me in a great mood socially, but no sense in complaining about something you can’t change, so back to the grindstone. If you’ll excuse me, I have a comic page to colour and upload and it’s already a day late.

Ciao for now.

Site update – Lots of new uploads!

Hey everypeoples, here’s a special Sunday blog post to draw your attention to the newest uploads to the portfolio section of the site, because there are a few of them!

First of all, the 3D Renders gallery has been updated with some new still renders, with proper lighting and staging, as well as a turnaround video of my character Helix, the results of a few months learning and hard work.

Secondly, a new gallery has been added featuring my Storyboarding project from last semester. It’s a sci-fi short based off a five-page comic I did a few years back, go check out how I tell a story with zero dialogue.

Thirdly, there was a certain 24 Hour Comic Day challenge that happened not too long ago, which you’ll probably remember if you know me, because I couldn’t stop banging on about it. It’s been a couple of weeks since then, and I finally had a moment to get the whole thing scanned, so here is my effort for this yeara little superhero tale that I made up on the fly. (If it’s a bit hard to see in the gallery, no worries, I’m working on it)

Last but not least, I’ve also added a gallery for my Drawlloween/Inktober challenge drawings that I previously only uploaded on Twitter. Now they’re all in one convenient place, and I’ll be adding more to it as the month goes on.

So that’s me, getting stuff done and showing it off, please look impressed.

Ciao for now!

Bottom of the Deck – 15/10/13

botdcardHey everypeopl – good grief, is it only Tuesday? Blehhhh…

In all seriousness though, it’s been a good start to the week. I’m back in the creative swing now that Elements of Eve is running again, I’ve been keeping up with my October drawing challenge, and I’m making significant progress in my college work. We’ve started animating a walk cycle for the characters that we created throughout the year, and while mine is currently walking a little bit like a marionette, I’m forging ahead with very few problems. Nothing that can’t be tweaked, anyway.

The weekend was a good kickstart to this as well. Got to head out on Saturday to a games/comic shop, which is still something I can only achieve once in a blue moon. (Technically, I could swing by a comic shop any time I wanted, but the less said about my experience at that particular one the better). Still, got to play some Magic: The Gathering, a bit of Zombie Dice, a couple rounds of Munchkin, and I picked up the second volume of Rat Queens (too awesome). Got a new backpack as a gift as well; Lufthansa may have uncomfortable airplanes, but they make good luggage items. And then spent Sunday relaxing and doodling. All in all, good times.

Other than that, not much else to complain about, I’m going to get back to some writing, I’ve been on a roll today and I want to see how much more I can squeeze out before bed.

Ciao for now.

Bottom of the Deck – 15/10/06

botdcardGreetings everypeoples, I have survived Monday (and most of my Tuesday so far) to bring you this update.

Following on from last week, I took part in the 24 Hour Comic Day challenge, and was successful! I completed my twenty four pages with a little over an hour to spare, and for something that I hastily scrawled as I made it up on the go, it turned out quite good. Most of my peers have had nice things to say about it, and I’m certainly satisfied with the outcome. I have learned quite a few things about my own limits and techniques regarding such a challenge, and will be doing things a little differently should I ever take part in it again, namely:

  1. Work in a smaller format. A4 size is my usual comfort zone, but when it’s an hour per page, working on A5 will probably produce more satisfying results that look less sparse, especially with ink.
  2. Think a little more abstract. I went for a traditional superhero story with (mostly) correctly proportioned characters, and it was rather taxing. Next time, I’ll probably try for a simpler, stylized look that can look charming with less detail, and with a less complicated story that can speak for itself without so much dialogue.
  3. Don’t over-prepare the food reserves. I bought a bunch of stuff that I normally don’t eat on the advice of actual endurance-savvy people, and while it helped a lot, I over-estimated how much I’d need, so my fridge is now loaded with unfamiliar food. On the plus side, I’ve discovered that I really like homemade BLTs, might make that a regular thing…

As well as that marathon, I’ve also been doing the Inktober and Drawlloween drawing challenges as a way of keeping my creativity flowing, and I’ve been having a blast trying out my Copic markers again. I’ve been uploading them via Twitter, but I’ll be including them, as well as the 24 hour comic, on the site in the near future.

That being said, with my creativity on the rise again, I will finally be returning to Elements of Eve. College is throwing particularly mind-numbing tasks at us right now, so it’s more important than ever that I keep up with my creations, and I think I’ve finally reached a level of confidence high enough to carry on. Elements of Eve will return on Thursday, barring any neck-cramp aftershocks from Saturday. Seriously, 24 hours hunched over a light-table will hurt no matter how many breaks you take…

Big thanks to the guys at Geek and Sundry for supplying the archive of Critical Role for me to binge through on my marathon in order to stay awake, and thanks to Steam for putting the Arkham series on sale for me to have some of my favourite games to play and unwind.

That’s all for this week, have a good one

Ciao for now.