Bottom of the Deck – 15/11/10

botdcardHey everypeoples, another Tuesday rolls around and I continue to roll around in my ever-expanding sea of consciousness, filled with shark-toothed ideas and stinging jelly-work-fish. I’m not good with the ocean…

It’s crunch time at college as we use our final month to finish up our big projects and clean up all the stuff we had to rush through to get to this point. I’ve already noticed a few others in my immediate work vicinity who are starting to voice their opinions in a rather negative way; they don’t do it when the lecturer is around, of course. I won’t say I’m not completely without sympathy, I am after all in the exact same boat, but I stand by the philosophy I’ve stated before: this is the situation, complaining will accomplish nothing, so get on with it. If there’s something wrong, find out what it is and fix it, it’s not a complicated process.

Ranting aside, keeping up personal projects continues to be both challenging and satisfying. Elements of Eve just concluded its eighth issue yesterday, after suffering from two breaks in updating, so this next issue will not be delayed in its release. Issue #9 will start on Thursday, come hell or high water, and will only be interrupted by the Christmas break (I’ll be building a buffer for the rest of my time out of town). I also finished up the first draft of the script I mentioned in last week’s column, so I hope to have that fully refined by next week. This idea has been a long time coming, so I want to make sure it’s as perfect as I can get it.

Not much else worth mentioning this week, I’m going to go and finish my binge through a webcomic archive I just discovered. If it’s any good, you’ll hear about it tomorrow.

Ciao for now.

Bottom of the Deck – 15/11/03

botdcardHey everypeoples, we’re into the penultimate month of the year; where has 2015 gone…?

I can answer that: into work, primarily. We’re down to the wire at college, starting our final projects for the year, which have exactly one month to finish from today. We’re busy doing lip-syncing on our characters, and it’s less complicated than I thought it would be. Or maybe I’m just getting used to Maya; I’ll admit that the graph editor that once looked like a tangled web of terror is a lot easier to use now that I know how to unravel it. It’s become very intuitive, which for me and my hurried work style is a godsend, and I can maintain my focus a lot more before wearing myself out.

I’ve also been trying to keep up my comic work, which has been tough to do in-between everything else. Elements of Eve suffered a little again this week, but Monday’s page is now up (check it out here if you haven’t already). I don’t know what it is, but Mondays just drain me a lot quicker; I think it’s the effort from trying to start the week that’s the hard part. Nevertheless, I’ll be keeping the updates coming, especially since Issue #8 is nearly over. I’d better start writing the next one…

Speaking of which, I’ve been working on a comic script for the past month or so. It’s an older idea which I’ve relentlessly tweaked and hammered and mulled over, and I’ve nearly got a first draft done. I already know several things I’ll be changing to fit the pace and page count when I dive into the second draft, but I’m feeling good about it. I’ve been looking for a gateway into the comic universe I created for a while, and this might just be one of them. Fingers crossed, I may even have an issue or two to sell at FanCon next year.

It hasn’t all been work this past week though. Thanks to the Steam Halloween Sale (thank you foreign holidays for making games cheaper!) I picked up Overlord and it’s expansion Raising Hell over the weekend, and have been self-indulging some wickedness to de-stress. I have previously owned the original Overlord, but I never finished it so I’m keen to do a complete run this time. Thing is, I’m going to have to start over because I accidentally gave away a big item that counts towards my 100% Corruption meter, which was the whole reason I bought the game in the first place: to see what a truly evil fantasy protagonist was capable of. I know he literally becomes the ruler of an infernal dimension in the end (spoiler alert), but it’s the journey I’m interested in, seeing just how many cliched fantasy people I can piss off before roasting them to death. God bless Terry Pratchett for birthing a daughter that can write with a sense of humour just as dark as her father…

That’s all from me for this Bottom of the Deck, but tomorrow I have a new webcomic to review! It’s been a while, and I’ve missed talking about fun reads.

Ciao for now.

Bottom of the Deck – 15/08/04

botdcardEvening everypeoples. Thanks to the grace of our almighty electricity provider, I am finally able to bring you my bloggery for this Tuesday.

I will say one thing for load shedding: it’s a great incentive for me to write. When the power is out and I’m navigating my room with a head-mounted lamp, there’s very little one can do on the creative side. Since I don’t want to strain my eyes trying to sketch and anything digital is out of the question, I turn to my writing notebook. I find it a lot easier to write out my story drafts by hand first anyway, it feels a lot more free and intuitive, especially with fewer distractions around.

In other creative news, the rigging of 3D models continues at college. While it’s easy to follow step-by-step instructions, since everyone is working with a different character model, the guidelines often don’t match up exactly with what we hope to accomplish, and that’s where the frustration sets in. I was halfway through making arm controls when I realized that the handles I was hooking up were twisting the joints out of place. A whole morning’s work down the drain, but fortunately it goes quicker the second time, especially when I speed-read.

On the geekier side of things, I watched Ant-Man over the weekend. I had no clue going in how it would turn out (though my hopes were probably higher than most), and it was so much funnier, so much wittier, and generally more entertaining than I thought. After the frantic, explosive, character-overloaded experience that was Age of Ultron, it was good to have a Marvel film that leaned on the casual side and was able to poke fun at itself without losing dramatic effect. The effects were amazing, and there were references to the comic mythology everywhere; I chuckled as I picked out every single one, knowing that half the audience wouldn’t get them. That might sound a little sad to some people, but I’ll admit it was very satisfying, call me selfish. Anyway, if you haven’t seen it yet, Ant-Man is well worth the watch, even if you are in the 90% of people who don’t have a clue who he is.

I’ve also started watching Grimm (yeah yeah, late to the game as always when it comes to TV), and am currently powering through the second season, I’m totally hooked. Going to have to try and distract myself with Black Sails after I run out of episodes.

That’s all for this week, if you did happen to read this, please tell other people that I’m interesting. It may not be true, but at least my traffic figures might spike a little, which is nice.

Ciao for now.